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This is how a video with an actori is used for creating a character animation with a rotoscoping technique.
The steps we take:
– First we record a video with an actor from the same angle that will be used in game for the isometric perspective
– The video is used to create a rough animation with a special software;
– Animators flesh out the animation to turn the silhouette into an actual character, using his concept art as a reference;
– Color and fine details are added to the basic animation.
Within several hours of extensive work – an idle animation for our ill-mannered Sopp is created.
Don’t forget to like and share the video if you like it.
Tag: rotoscoping là gì, animation, ashofgods, 2d
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А в игре кажется что он постоянно попу чешет – неприятно)
Imagine having that be your job is to just stand around doing animations
Самая лучшая анимация в истории игропрома)
So cool!
Do you have any strategies for something similar with pixel art?
Сурт?оО
Very cool, ingenious idea! What's the special software mentioned?